Search found 23 matches

by Interlocutor
Fri Mar 03, 2017 1:39 am
Forum: Modifications
Topic: Minimal HUD Mod - Available
Replies: 2
Views: 1415

Minimal HUD Mod - Available

<r><ATTACHMENT filename="MinimalHUD02.jpg" index="3517"><s>[attachment=3517]</s>MinimalHUD02.jpg<e>[/attachment]</e></ATTACHMENT> Many thanks to Davinci and Saddletank for their help and encouragement with this mod.<br/> <br/> The mod eliminates all toolbar buttons from the Heads Up Display (HUD). A...
by Interlocutor
Fri Feb 17, 2017 10:30 pm
Forum: Modifications
Topic: Minimal HUD mod
Replies: 29
Views: 2827

Re: Minimal HUD mod

<t>Thanks, Davinci.<br/> <br/> Actually, the mod changes five files. Plus, I also made changes to "keyboard.csv".<br/> <br/> It has a "Graphics/ToolBar" folder which contains modified versions of "buttons.dds" and of "toolbar.dds".<br/> <br/> Then in the "Logistics" folder, it contains not only the ...
by Interlocutor
Thu Feb 16, 2017 6:43 pm
Forum: Modifications
Topic: Minimal HUD mod
Replies: 29
Views: 2827

Re: Minimal HUD mod

<t>Davinci - That did it! When I first tested your suggestion about those four tooltips the other day, I changed only the Union set, then started a scenario as a Confederate.<br/> <br/> Today, after your latest advice, I did both, and voila! No more tooltips! Again, thanks very much for your help wi...
by Interlocutor
Wed Feb 15, 2017 10:02 pm
Forum: Modifications
Topic: Minimal HUD mod
Replies: 29
Views: 2827

Re: Minimal HUD mod

<r>The "Minimal HUD" mod is now at the point where I'm happy with it, thanks to the advice and encouragement offered by Davinci and Saddletank.<br/> <br/> Davinci - I've not been able to get rid of the tooltips for those four furshlugginger buttons, but they're pretty unobtrusive, so for now at leas...
by Interlocutor
Mon Feb 13, 2017 11:25 pm
Forum: Modifications
Topic: Minimal HUD mod
Replies: 29
Views: 2827

Re: Minimal HUD mod

<r>Okay, back to work on this.<br/> <br/> Saddletank - Yes, one can make the compass, or indeed any of the graphics, transparent. Below is a screenshot of the current state of the "Minimal HUD" mod with the compass "transparency setting" adjusted to 100 out of 255, where a setting of zero would be i...
by Interlocutor
Mon Feb 13, 2017 1:34 am
Forum: Modifications
Topic: Minimal HUD mod
Replies: 29
Views: 2827

Re: Minimal HUD mod

Hmmm. Hadn't thought of that, thanks.

I'll try it tomorrow. About to shut down the PC for the night and relax B) ...
by Interlocutor
Sun Feb 12, 2017 11:57 pm
Forum: Modifications
Topic: Minimal HUD mod
Replies: 29
Views: 2827

Re: Minimal HUD mod

<t>Thanks, Davinci. Those data rows are already gone from my gui.csv. I only have about 300 rows left, none that could be placing those 4 buttons. It's weird...<br/> <br/> I just finished a 2 hour MP HITS battle with my PC gaming buddy, and the mod worked fine, no glitches. The four weird buttons ar...
by Interlocutor
Sun Feb 12, 2017 9:34 pm
Forum: Modifications
Topic: Minimal HUD mod
Replies: 29
Views: 2827

Re: Minimal HUD mod

<t>Davinci - Thanks for the tips. I hadn't noticed "buttons.dds" before, and removing all graphics from its single layer and rendering it transparent did get rid of the buttons, though the tooltips still pop up like "button ghosts" when I mouse over the former locations of said 4 buttons :huh: . I s...
by Interlocutor
Sun Feb 12, 2017 6:10 pm
Forum: Modifications
Topic: Minimal HUD mod
Replies: 29
Views: 2827

Re: Minimal HUD mod

<r>Thanks Davinci, Saddletank.<br/> <br/> I've considered eliminating the unit info from the HUD entirely, and just relying on the OOB. But I want to playtest it thoroughly first, in both SP & MP. I have an old gaming friend in San Diego (I'm in Massachusetts) who, along with me, just discovered...
by Interlocutor
Sat Feb 11, 2017 11:20 pm
Forum: Modifications
Topic: Minimal HUD mod
Replies: 29
Views: 2827

Re: Minimal HUD mod

Oops. I failed to get the screenshot uploaded, let's try again...

The attachment MinimalHUD.jpg is no longer available