Search found 64 matches

by Asid
Fri Jan 06, 2017 5:26 pm
Forum: Nuts and Bolts - Waterloo
Topic: Marching Music
Replies: 7
Views: 2300

Re: Marching Music

<r>Hi Awld Hooky<br/> <br/> I believe the option appears when/if you activate a certain mod. I have used the KS mod which gives this option. You can find it here <URL url="http://kriegsspiel.forumotion.net/t1451-set-up-for-sowwl-napoleon-games-for-kriegspiel-style"><s>[url=http://kriegsspiel.forumot...
by Asid
Thu Jan 05, 2017 5:48 am
Forum: Discussion
Topic: Friendly map contacts only?
Replies: 14
Views: 2228

Re: Friendly map contacts only?

Thank you Jace11 for taking the time to do this.

Regards
by Asid
Mon Dec 26, 2016 3:08 am
Forum: Nuts and Bolts - Waterloo
Topic: Courier swarm. Broken/ill conceived?
Replies: 14
Views: 2374

Re: Courier swarm. Broken/ill conceived?

<t>Is it possible to remove the courier which send messages to the artillery while retaining them for all others?<br/> <br/> Maybe make them invisible for the artillery with 0 value if killed.<br/> <br/> If you play the game by using couriers by division then you will lose the order delay to any uni...
by Asid
Mon Dec 26, 2016 3:03 am
Forum: Nuts and Bolts - Waterloo
Topic: OK so why does the artillery fire through heavy woods?
Replies: 5
Views: 1565

Re: OK so why does the artillery fire through heavy woods?

<r>This is the same issue as the post made a short while ago <URL url="http://www.norbsoftdev.net/forum/nuts-and-bolts-waterloo/70438-artillery-shooting-through-woods"><s>[url=http://www.norbsoftdev.net/forum/nuts-and-bolts-waterloo/70438-artillery-shooting-through-woods]</s>This post<e>[/url]</e></...
by Asid
Sat Dec 24, 2016 1:30 am
Forum: Waterloo Modifications
Topic: Some more little graphics mods and stuff...
Replies: 6
Views: 3497

Re: Some more little mods and stuff...

Thank you for taking the time to make these mods Jace11 :)
by Asid
Sun Dec 18, 2016 4:42 am
Forum: Nuts and Bolts - Waterloo
Topic: OK so why does the artillery fire through heavy woods?
Replies: 5
Views: 1565

OK so why does the artillery fire through heavy woods?

<t>Dear devs<br/> <br/> I am not trying to bash. I played a 3v3 game today. Yes I used mods. KS which I used many times.<br/> <br/> The enemy could not have seen me. I was on the other side of several large forests (heavy). Yet the enemy artillery could see and fire at me through heavy woods. This h...
by Asid
Fri Dec 16, 2016 11:21 pm
Forum: Discussion
Topic: Materne Pond
Replies: 13
Views: 2019

Re: Materne Pond

Then maybe treat ponds like shallow water. Slow down the troops but do not submerge them.

What do you think?
by Asid
Fri Dec 16, 2016 10:51 pm
Forum: Discussion
Topic: Materne Pond
Replies: 13
Views: 2019

Re: Materne Pond

Sprites will sometimes walk through buildings as well...
I have seen this :silly:
by Asid
Fri Dec 16, 2016 9:26 pm
Forum: Discussion
Topic: Materne Pond
Replies: 13
Views: 2019

Re: Materne Pond

<r><B><s>[b]</s>Regarding the pond<e>[/b]</e></B><br/> <br/> Can you not treat it as an obstacle? Like a building. This way the men need to go round and not through. If this is the case then can the men still fire through the space above it?<br/> <br/> You could treat it as shallow so the men could ...
by Asid
Thu Dec 15, 2016 10:51 pm
Forum: Nuts and Bolts - Waterloo
Topic: Courier swarm. Broken/ill conceived?
Replies: 14
Views: 2374

Re: Courier swarm. Broken/ill conceived?

<r>I agree with Saddletank. <br/> <br/> <B><s>[b]</s>PLEASE DO SOMETHING<e>[/b]</e></B><br/> <br/> I am singing the praises of SOW:WL and getting people interested and playing multiplayer. I find it hard to explain the ride of the Rohirrim.<br/> <br/> <IMG src="http://31.media.tumblr.com/47e13d5fda5...