Search found 64 matches
- Fri Jan 06, 2017 5:26 pm
- Forum: Nuts and Bolts - Waterloo
- Topic: Marching Music
- Replies: 7
- Views: 2300
Re: Marching Music
<r>Hi Awld Hooky<br/> <br/> I believe the option appears when/if you activate a certain mod. I have used the KS mod which gives this option. You can find it here <URL url="http://kriegsspiel.forumotion.net/t1451-set-up-for-sowwl-napoleon-games-for-kriegspiel-style"><s>[url=http://kriegsspiel.forumot...
- Thu Jan 05, 2017 5:48 am
- Forum: Discussion
- Topic: Friendly map contacts only?
- Replies: 14
- Views: 2228
Re: Friendly map contacts only?
Thank you Jace11 for taking the time to do this.
Regards
Regards
- Mon Dec 26, 2016 3:08 am
- Forum: Nuts and Bolts - Waterloo
- Topic: Courier swarm. Broken/ill conceived?
- Replies: 14
- Views: 2374
Re: Courier swarm. Broken/ill conceived?
<t>Is it possible to remove the courier which send messages to the artillery while retaining them for all others?<br/> <br/> Maybe make them invisible for the artillery with 0 value if killed.<br/> <br/> If you play the game by using couriers by division then you will lose the order delay to any uni...
- Mon Dec 26, 2016 3:03 am
- Forum: Nuts and Bolts - Waterloo
- Topic: OK so why does the artillery fire through heavy woods?
- Replies: 5
- Views: 1565
Re: OK so why does the artillery fire through heavy woods?
<r>This is the same issue as the post made a short while ago <URL url="http://www.norbsoftdev.net/forum/nuts-and-bolts-waterloo/70438-artillery-shooting-through-woods"><s>[url=http://www.norbsoftdev.net/forum/nuts-and-bolts-waterloo/70438-artillery-shooting-through-woods]</s>This post<e>[/url]</e></...
- Sat Dec 24, 2016 1:30 am
- Forum: Waterloo Modifications
- Topic: Some more little graphics mods and stuff...
- Replies: 6
- Views: 3497
Re: Some more little mods and stuff...
Thank you for taking the time to make these mods Jace11
- Sun Dec 18, 2016 4:42 am
- Forum: Nuts and Bolts - Waterloo
- Topic: OK so why does the artillery fire through heavy woods?
- Replies: 5
- Views: 1565
OK so why does the artillery fire through heavy woods?
<t>Dear devs<br/> <br/> I am not trying to bash. I played a 3v3 game today. Yes I used mods. KS which I used many times.<br/> <br/> The enemy could not have seen me. I was on the other side of several large forests (heavy). Yet the enemy artillery could see and fire at me through heavy woods. This h...
- Fri Dec 16, 2016 11:21 pm
- Forum: Discussion
- Topic: Materne Pond
- Replies: 13
- Views: 2019
Re: Materne Pond
Then maybe treat ponds like shallow water. Slow down the troops but do not submerge them.
What do you think?
What do you think?
- Fri Dec 16, 2016 10:51 pm
- Forum: Discussion
- Topic: Materne Pond
- Replies: 13
- Views: 2019
Re: Materne Pond
I have seen this :silly:Sprites will sometimes walk through buildings as well...
- Fri Dec 16, 2016 9:26 pm
- Forum: Discussion
- Topic: Materne Pond
- Replies: 13
- Views: 2019
Re: Materne Pond
<r><B><s>[b]</s>Regarding the pond<e>[/b]</e></B><br/> <br/> Can you not treat it as an obstacle? Like a building. This way the men need to go round and not through. If this is the case then can the men still fire through the space above it?<br/> <br/> You could treat it as shallow so the men could ...
- Thu Dec 15, 2016 10:51 pm
- Forum: Nuts and Bolts - Waterloo
- Topic: Courier swarm. Broken/ill conceived?
- Replies: 14
- Views: 2374
Re: Courier swarm. Broken/ill conceived?
<r>I agree with Saddletank. <br/> <br/> <B><s>[b]</s>PLEASE DO SOMETHING<e>[/b]</e></B><br/> <br/> I am singing the praises of SOW:WL and getting people interested and playing multiplayer. I find it hard to explain the ride of the Rohirrim.<br/> <br/> <IMG src="http://31.media.tumblr.com/47e13d5fda5...