Hi
DarkRob is correct. Wavre is next. It is virtually complete and should be out very soon.
Regards
Search found 64 matches
- Wed Mar 22, 2017 6:02 pm
- Forum: Discussion
- Topic: AUSTERLITZ ?
- Replies: 4
- Views: 1947
- Wed Mar 08, 2017 6:14 pm
- Forum: Nuts and Bolts - Waterloo
- Topic: GB map compatibility with WL?
- Replies: 7
- Views: 2193
Re: GB map compatibility with WL?
Thank you for the reply JIm
Regards
Regards
- Sat Mar 04, 2017 10:36 pm
- Forum: Nuts and Bolts - Waterloo
- Topic: GB map compatibility with WL?
- Replies: 7
- Views: 2193
Re: GB map compatibility with WL?
Hi Jim
Thank you for the reply.
I have tried what you suggest and the maps do load. However, my question was more about how the line of sight, height elevation, terrain effects, etc. differ from GB to Waterloo.
Regards
Thank you for the reply.
I have tried what you suggest and the maps do load. However, my question was more about how the line of sight, height elevation, terrain effects, etc. differ from GB to Waterloo.
Regards
- Mon Feb 27, 2017 1:08 am
- Forum: Nuts and Bolts - Waterloo
- Topic: GB map compatibility with WL?
- Replies: 7
- Views: 2193
Re: GB map compatibility with WL?
<r><IMG src="http://25.media.tumblr.com/eecfad666a96b0cb8442f40f9fd98fc5/tumblr_ms3u79OvgE1qc66bjo1_r1_500.gif"><s>[img]</s><URL url="http://25.media.tumblr.com/eecfad666a96b0cb8442f40f9fd98fc5/tumblr_ms3u79OvgE1qc66bjo1_r1_500.gif"><LINK_TEXT text="http://25.media.tumblr.com/eecfad666a96 ... r1_500...
- Mon Feb 13, 2017 9:55 pm
- Forum: Waterloo Modifications
- Topic: Smoke&Flare mod
- Replies: 2
- Views: 3068
Re: Smoke&Flare mod
This mod works well and adds to the immersion. I prefer a little less smoke.
Thank you for making this Biondo.
Regards
Thank you for making this Biondo.
Regards
- Mon Feb 13, 2017 8:51 pm
- Forum: Nuts and Bolts - Waterloo
- Topic: GB map compatibility with WL?
- Replies: 7
- Views: 2193
Re: GB map compatibility with WL?
<r><IMG src="http://www.gifbin.com/bin/052011/1304618376_tumbleweed-gif.gif"><s>[img]</s><URL url="http://www.gifbin.com/bin/052011/1304618376_tumbleweed-gif.gif"><LINK_TEXT text="http://www.gifbin.com/bin/052011/130461 ... ed-gif.gif">http://www.gifbin.com/bin/052011/1304618376_tumbleweed-gif.gif</...
- Wed Feb 08, 2017 8:34 pm
- Forum: Nuts and Bolts - Waterloo
- Topic: GB map compatibility with WL?
- Replies: 7
- Views: 2193
GB map compatibility with WL?
<r><B><s>[b]</s>GB map compatibility with WL?<e>[/b]</e></B><br/> <br/> Can one use the maps created for GB with Waterloo? I am curious if there were any changes> For example, L.O.S., height, trees (density), etc.<br/> <br/> Is it possible that using the maps created for the different game could cau...
- Mon Jan 09, 2017 11:19 pm
- Forum: Waterloo Modifications
- Topic: Expanded Toolbar - Grog
- Replies: 461
- Views: 96786
Re: Expanded Toolbar - Grog
<t>Hi Reb<br/> <br/> It was on the toolbar itself and not the context menu. as for the other info. I do not have it. If I see it again then I will collect the info.<br/> <br/> Maybe it is possible for you to check things if you get a spare minute until I provide more info? That would be appreciated....
- Mon Jan 09, 2017 2:12 am
- Forum: Waterloo Modifications
- Topic: Expanded Toolbar - Grog
- Replies: 461
- Views: 96786
Re: Expanded Toolbar - Grog
<t>Issue with Toolbar?<br/> <br/> Hi RB<br/> <br/> I have noticed a few times that when I ask my commander to double time, my subordinates do it as well. The icon on the toolbar lights up as well. So both of them light up as if they are joined. <br/> <br/> This has happened a few times.<br/> <br/> T...
- Fri Jan 06, 2017 6:55 pm
- Forum: Discussion
- Topic: Friendly map contacts only?
- Replies: 14
- Views: 2222
Re: Friendly map contacts only?
<r><QUOTE><s>[quote]</s>This is a great mod - I will be saving it for my own use. Sorry we did not get to something similar, we just have such a limited schedule.<e>[/quote]</e></QUOTE> I believe that a core game/engine should be refined and working properly before moving onto extra content or expan...