Search found 13 matches

by Brick McBurly
Mon Jul 15, 2013 7:17 am
Forum: Official Add-Ons
Topic: Digging in
Replies: 21
Views: 6221

Re: Digging in

<r><QUOTE><s>[quote]</s>Why do people keep comparing this game to Sid Meier's game? Someone even said it was an "unofficial sequel". <e>[/quote]</e></QUOTE> Probably because the game manual makes a point of saying the Sid Meier games were the first step in the evolution of the "real time command sim...
by Brick McBurly
Fri Jun 28, 2013 3:47 pm
Forum: Official Add-Ons
Topic: Post your Brandy Station screens
Replies: 7
Views: 4067

Re: Post your Brandy Station screens

How much do you get per can!?
I think Jack'll be needin' one of them ordnance wagons to carry enough cans...if he can get one to quit wanderin' around aimlessly. :silly:
by Brick McBurly
Fri Jun 28, 2013 3:44 pm
Forum: Discussion
Topic: Brandy Station Released
Replies: 32
Views: 4864

Re: Brandy Station Released

Thanks Conjotter, it was good to find out it wasn't just me.

Yep, Zeke, I headed on over to Matrix and opened a help ticket. Hopefully they'll fix me up like they did you. Thanks!
by Brick McBurly
Fri Jun 28, 2013 6:21 am
Forum: Discussion
Topic: Brandy Station Released
Replies: 32
Views: 4864

Re: Brandy Station Released

<r><QUOTE><s>[quote]</s><QUOTE><s>[quote]</s>On the 150th package-does it install over what I've already got or will it be a separate entity? Hoping for the latter,<e>[/quote]</e></QUOTE> The latter it is, if our testing was successful. :unsure:<e>[/quote]</e></QUOTE> Right you are, sir. Glad I boug...
by Brick McBurly
Thu Jun 27, 2013 7:38 am
Forum: Discussion
Topic: Brandy Station Released
Replies: 32
Views: 4864

Re: Brandy Station Released

<t>Picked up the boxed versions of both Brandy Station and the 150th Collection (yeah, I already had all the stuff in the 150th, but I think I have a hard copy of every ACW game ever released, and hopefully the support helps keep the product coming). Nice that Matrix also includes the digital downlo...
by Brick McBurly
Thu Jun 20, 2013 3:41 pm
Forum: Command & Staff School
Topic: Issues With Artillery Tutorial
Replies: 9
Views: 3506

Re: Issues With Artillery

<t>Got a major victory by using KG's target infantry/solid shot approach, even though only two of the guns in the battery fire it (more on that in a bit). The one thing that I didn't care for in this playthrough using that approach is that the gunners were switching targets and moving the guns with ...
by Brick McBurly
Wed Jun 19, 2013 3:12 pm
Forum: Technical Help & Bug Post
Topic: Should My Game Be Checking For Chancellorsville Updates?
Replies: 4
Views: 1457

Re: Should My Game Be Checking For Chancellorsville Updates?

That's great, since I love the system I have now. Looking forward to the new engine, although I have all four games in the current engine to keep me busy (not to mention Brandy Station incoming...)
by Brick McBurly
Wed Jun 19, 2013 3:10 pm
Forum: Command & Staff School
Topic: Issues With Artillery Tutorial
Replies: 9
Views: 3506

Re: Issues With Artillery

That sounds like a excellent setup for new people. After I put in a bit of time on the scenarios and also check out how my net functions with the MP, I'll likely be enlisting.
by Brick McBurly
Tue Jun 18, 2013 7:10 pm
Forum: Technical Help & Bug Post
Topic: Should My Game Be Checking For Chancellorsville Updates?
Replies: 4
Views: 1457

Re: Should My Game Be Checking For Chancellorsville Updates?

<t>Good-Matrix doesn't have the 1.6 patch up yet (I got it off the forum here) and shows nothing for Chancellorsville so I should be fine until the 1.61. I thought I might have an old version and it might be causing my lack of success with manual battery targeting through the commander, but apparent...
by Brick McBurly
Tue Jun 18, 2013 7:07 pm
Forum: Command & Staff School
Topic: Issues With Artillery Tutorial
Replies: 9
Views: 3506

Re: Issues With Artillery

<t>Also being an old dude, that seems fine to me. Competitive and hard fought is fine as well-why bother otherwise?-but getting beaten is no problem if a good time was had. Do you guys split up into small battles or have everyone as different commanders in the same game? The idea of being part of an...