Search found 17 matches

by Scott
Sat Jun 22, 2013 8:34 pm
Forum: Modifications
Topic: Bugles & Flags XIX
Replies: 541
Views: 154494

Re: Bugles and Flags XI

Looking like some nice improvements randy ! The color tones look really nice! I look forward to seeing the new motion :) Once I finish up some work I had been promising in TC2m, I will take a stab at adding some flags and other stuff myself :)
by Scott
Sun Jun 16, 2013 7:16 pm
Forum: Discussion
Topic: Disappointed in Brandy Station...
Replies: 28
Views: 4521

Re: Disappointed in Brandy Station...

<r>As a player of the series since the first releases of bull run and TC2m, and having had the honor to be a part of the team who did the testing on BS, I can honestly tell you, that I was not very excited about cavalry engagement myself. However, having tested many of the scenarios, and having seen...
by Scott
Thu Jun 13, 2013 1:03 am
Forum: Official Add-Ons
Topic: New Flags with Chancellorsville add-on
Replies: 11
Views: 5185

Re: New Flags with Chancellorsville add-on

<r>Here is a link of the template I am using, and how the flag will look in game. Sizing is correct. It should be a nice improvement...<br/> <br/> <URL url="http://www.wherebeautygrows.com/images/NY1_IG.gif">http://www.wherebeautygrows.com/images/NY1_IG.gif</URL><br/> <br/> <IMG src="http://www.wher...
by Scott
Tue Jun 11, 2013 1:30 am
Forum: Official Add-Ons
Topic: New Flags with Chancellorsville add-on
Replies: 11
Views: 5185

Re: New Flags with Chancellorsville add-on

I am working on an alternative flag MOD, that perhaps some will like. I can't give you a release date yet, but I am working through the template now, and once I settle on a template, it will probably be a 2-3 week waiting period.
by Scott
Tue Mar 05, 2013 8:37 pm
Forum: HITS - Headquarters In The Saddle
Topic: Courier changes - post 1.6
Replies: 20
Views: 6086

Re: Courier changes - post 1.6

<t>I am still waiting to get the retail version running, so I am going to be shooting from the hip here a bit, but perhaps Davinci has a point in that, instead of having to search for the unit on the map to send the dispatch to, perhaps the courier screen should offer a drop down menu of the valid u...
by Scott
Sat Mar 02, 2013 1:06 am
Forum: NSD Talk
Topic: Concept of New Features
Replies: 31
Views: 8891

Re: Concept of New Features

<t>If the game is to stay strictly a meeting engagement, without a larger tactical element of troop movment and planning, then I would have to say I agree with you Mr. NY Cavalry. In scenarios, the fortifcations and entrenchements can already be accounted for within the map and scenario design proce...
by Scott
Fri Mar 01, 2013 11:23 pm
Forum: NSD Talk
Topic: Concept of New Features
Replies: 31
Views: 8891

Re: Concept of New Features

<r>One aspect I always thought missing in the game series since the beginning, was the ability for troops to entrench when they were holding a position. After 1863 (when spade shovels were able to be massed produced, instead of each being made by a smith by hand), it was pretty much standard for tro...