Search found 11 matches
- Thu Apr 11, 2013 8:10 pm
- Forum: MP Forum
- Topic: Special Waterloo HITS Event: Sat. April 13
- Replies: 23
- Views: 4412
Re: Special Waterloo HITS Event: Sat. April 13
This looks like an awesome idea and i would love to join you guys. I have to add though that this would be my first contact with the Nap mod. Chances are i'll be a greater danger to my side than to the enemy but if you are still looking for players i'd be happy to join.
- Fri Oct 21, 2011 3:59 pm
- Forum: HITS - Headquarters In The Saddle
- Topic: Anyone interested in team HITS in multi
- Replies: 29
- Views: 5442
Re: Anyone interested in team HITS in multi
I'll be there at about 21:30, look forward to seeing you guys tonight.
- Wed Oct 19, 2011 8:46 pm
- Forum: NSD News
- Topic: Antietam Press Release
- Replies: 68
- Views: 31703
Antietam Press Release
Congrats Norb for your second expansion, keep up the good work
- Wed Oct 19, 2011 8:39 pm
- Forum: HITS - Headquarters In The Saddle
- Topic: Anyone interested in team HITS in multi
- Replies: 29
- Views: 5442
Re: Anyone interested in team HITS in multi
Hi all, i'd love to join you guys :woohoo:
- Thu Jun 23, 2011 10:31 am
- Forum: Modifications
- Topic: modding flag visibility
- Replies: 7
- Views: 2045
Re: modding flag visibility
Awesome, thank you very much. :woohoo:
- Wed Jun 22, 2011 3:07 pm
- Forum: Modifications
- Topic: modding flag visibility
- Replies: 7
- Views: 2045
modding flag visibility
<r>Hi all, i'm looking for a way to remove the flag visibility for units outside my commanders field of view. Basically i'd love to increase the difficulty of spotting approaching troops in HITS Scenarios. Would it be possible to hide the flags until a unit reaches a given range, say 1000 yards, of ...
- Thu Mar 31, 2011 11:29 pm
- Forum: MP Forum
- Topic: To Multiplayer or Not to Multiplayer...
- Replies: 49
- Views: 8720
Re: To Multiplayer or Not to Multiplayer...
Hi, new player here but i'd love to help. Count me in!
- Thu Mar 31, 2011 10:42 pm
- Forum: MP Forum
- Topic: What X-Fire could do for the Scourge of War - Gettysburg.
- Replies: 5
- Views: 2574
Re: What X-Fire could do for the Scourge of War - Gettysburg.
<r>Hi, great info mikesla, thank you. <br/> <br/> One feature i'd like to add: According to their Wiki-Site X-Fire supports Multiprotocol messenger plugins like Miranda, Trillian and ICQ. Theoretically you won't even need to be on teamspeak to catch up with the next game. A game host could send a me...
- Wed Mar 30, 2011 10:40 pm
- Forum: MP Forum
- Topic: To Multiplayer or Not to Multiplayer...
- Replies: 49
- Views: 8720
Re: To Multiplayer or Not to Multiplayer...
<t>Hi, that bothers me as well. Guess for us european players time difference may be a factor. We had a 4 player session yesterday and it worked out great. Loads of fun, still too few players. <br/> <br/> Perhaps all we need is some sort of "can't miss, easy to use" assembly point. Garniers Mod is a...
- Sun Mar 27, 2011 5:58 pm
- Forum: Discussion
- Topic: If you are serious about supporting SOWgb, let's get moving on this.
- Replies: 13
- Views: 2663
Re: If you are serious about supporting SOWgb, let's get moving on this.
I'm in!
Keep it up, i expect us to surpass World of Warcraft Tueday afternoon.:woohoo:
Keep it up, i expect us to surpass World of Warcraft Tueday afternoon.:woohoo: