Search found 54 matches
- Tue Oct 18, 2011 8:30 am
- Forum: Garnier's Campaign Mod
- Topic: Antietem MP?
- Replies: 4
- Views: 1906
Antietem MP?
When released will Antietem be added to GCM?
- Wed Sep 21, 2011 10:46 pm
- Forum: Garnier's Campaign Mod
- Topic: Did They Get a Better Offer
- Replies: 1
- Views: 2741
Did They Get a Better Offer
<t>I have not been able to MP on GCM for about a week (been busy), but I logged on last night and noticed my CS division has shrunk. It used to run around 4500 to 5000 men, three brigades each with between two to three regiments each (sometimes four regiments). Last night I still had three brigades,...
- Wed Sep 07, 2011 6:11 pm
- Forum: Garnier's Campaign Mod
- Topic: Scoring Discussion
- Replies: 9
- Views: 2010
Re: Scoring Discussion
<t>Writer I like the way you are thinking. While casualties are important for obvious reasons, battles are often fought for and won by holding geographic locations. The soldiers get paid to hold ground. I listened to some of the conversation last night and had a concern as to how do you strike the p...
- Mon Sep 05, 2011 7:48 pm
- Forum: Modifications
- Topic: Realistic smoke mod
- Replies: 35
- Views: 11044
Re: Realistic smoke mod
<t>I think you are there. I can see where the smoke would create some confusion and uncertainty. I plan on playing a few battles with your mod, should make for an interesting dynamic. Just for your info, I am playining this with pretty much all the standard mods enabled. I think I have pretty much e...
- Mon Sep 05, 2011 9:03 am
- Forum: Modifications
- Topic: Realistic smoke mod
- Replies: 35
- Views: 11044
Re: Realistic smoke mod
Great mod. It runs well no real chamge in FPS, but I got to tell you; that is a lot of smoke.
- Mon Sep 05, 2011 3:40 am
- Forum: Garnier's Campaign Mod
- Topic: GCM Symbols
- Replies: 0
- Views: 4057
GCM Symbols
I was looking at my units and others on the GCM site. I noticed some units were grayed out; others had little symbols (crosses, diamonds, etc..) after their names. What do these indicate?
- Sat Sep 03, 2011 4:53 am
- Forum: Discussion
- Topic: Artillery Questions
- Replies: 7
- Views: 1239
Re: Artillery Questions
Thank you all for the info. Guess I will keep with the target infantry/ solid shot tactic. Did not know if the exploding shell was any good. I do like the way it sounds and looks in the game though.
- Sat Sep 03, 2011 12:14 am
- Forum: Discussion
- Topic: Artillery Questions
- Replies: 7
- Views: 1239
Artillery Questions
<t>I have a question regarding effectiveness of artillery loads. I have heard and experienced the effectiveness of targeting infantry with solid shot, and when inside 200 yards using canister fire. But what is effective for counter battery fire? When are exploding shell more effective and how should...
- Sat Aug 13, 2011 4:53 am
- Forum: NSD News
- Topic: Scourge of War - Pipe Creek
- Replies: 19
- Views: 17590
Re: Scourge of War - Pipe Creek
Got Pipe Creek this morning, looks like a great map. This thing is going to be a blood bath in MP.
- Tue Aug 02, 2011 4:35 am
- Forum: Garnier's Campaign Mod
- Topic: New GCM Launcher Update
- Replies: 2
- Views: 1746
Re: New GCM Launcher Update
That all I could come up with. I will try to disable the AV. I generally dont use the GCM, I just log inand MP