Search found 3035 matches

by Davinci
Thu Aug 20, 2009 7:06 pm
Forum: Discussion
Topic: Multiplayer/ mini map question
Replies: 7
Views: 1714

Re:Multiplayer/ mini map question

<r>This has been brought up before, but the <B><s>[b]</s> Jump Map <e>[/b]</e></B> should not have any friendly, and especially no enemy troops displayed.<br/> <br/> This would give the <B><s>[b]</s> courier system <e>[/b]</e></B> a lot more weight, pertaining to where are you, and have you taken th...
by Davinci
Mon May 18, 2009 2:30 am
Forum: Discussion
Topic: end of game stats
Replies: 6
Views: 1442

Re:end of game stats

<r>I would love to have a break down of the actual troops that have been involved in the fighting.<br/> <br/> Sort of when reading a after battle report….. <B><s>[b]</s> General Meade <e>[/b]</e></B> had <B><s>[b]</s> eighty thousand <e>[/b]</e></B> troops on the field, but only managed to get <B><s...
by Davinci
Tue May 12, 2009 10:08 pm
Forum: Discussion
Topic: New Video Up on YouTube
Replies: 41
Views: 5274

Re:New Video Up on YouTube

norb wrote:
The limitation is a 32 bit operating system. It can only address so much memory.
OK, now I understand!

I didn't think about that when I replied earlier.

davinci
by Davinci
Tue May 12, 2009 9:01 am
Forum: Discussion
Topic: New Video Up on YouTube
Replies: 41
Views: 5274

Re:New Video Up on YouTube

<r>Hey, <B><s>[b]</s> Jim <e>[/b]</e></B>, thanks for the response back, and <B><s>[b]</s> no <e>[/b]</e></B>, I didn’t take it as negative.<br/> <br/> But, your response did give me another idea, is there any way of <B><s>[b]</s> creating <e>[/b]</e></B> a <B><s>[b]</s> special folder <e>[/b]</e></...
by Davinci
Mon May 11, 2009 4:03 am
Forum: Discussion
Topic: New Video Up on YouTube
Replies: 41
Views: 5274

Re:New Video Up on YouTube

<r><QUOTE><s>[quote]</s>There are different animations for the deaths too - I actually made three variations for each uniform sprite however due to memory limitations only one animation per uniform was possible. These are varied from uniform to uniform but within the uniform set they are the same - ...
by Davinci
Mon May 11, 2009 3:09 am
Forum: Discussion
Topic: New Video Up on YouTube
Replies: 41
Views: 5274

Re:New Video Up on YouTube

<r><B><s>[b]</s> Great Clip <e>[/b]</e></B>, but is there any way of making the <B><s>[b]</s> casualties <e>[/b]</e></B> have a sort of <B><s>[b]</s> random effect <e>[/b]</e></B>, causing them to fall to either the left, or right, or even backwards, from the <B><s>[b]</s> sprite <e>[/b]</e></B>, to...
by Davinci
Wed Apr 01, 2009 10:13 pm
Forum: Discussion
Topic: I like it
Replies: 7
Views: 1584

Re:I like it

<r>Yes, thanks for the <B><s>[b]</s> update window<e>[/b]</e></B> on what you are working on, and <B><s>[b]</s> thank you <e>[/b]</e></B>, for working on that particular aspect of the <B><s>[b]</s> single player’s game. <e>[/b]</e></B><br/> <br/> The <B><s>[b]</s> Multiplayer <e>[/b]</e></B> additio...
by Davinci
Wed Mar 18, 2009 3:10 am
Forum: Discussion
Topic: Hi, Have some question!
Replies: 19
Views: 2313

Re:Hi, Have some question!

<r>I don’t really know how anybody can say anything bad about <B><s>[b]</s> Sid Meier <e>[/b]</e></B>, he has won a lot awards, based on his programming skills.<br/> <br/> <B><s>[b]</s> Norb <e>[/b]</e></B> actually reminds me of <B><s>[b]</s>Sid Meier <e>[/b]</e></B>, due to his devotion for puttin...
by Davinci
Thu Mar 12, 2009 1:53 pm
Forum: Discussion
Topic: Senior Command and the Signal Corp or Generals and Wigwags
Replies: 12
Views: 1832

Re:Senior Command and the Signal Corp or Generals and Wigwags

<r><B><s>[b]</s> Gfran64 <e>[/b]</e></B>,<br/> <br/> This is really a well written presentation, it’s always good to learn something new about the civil war, with regards to the lines of communication, and the passing of information.<br/> <br/> <B><s>[b]</s> But <e>[/b]</e></B>, from a practical poi...
by Davinci
Thu Jan 15, 2009 9:09 pm
Forum: NSD Talk
Topic: Supply Wagon's
Replies: 65
Views: 5852

Re:Supply Wagon's

<r><B><s>[b]</s>Jim wrote:<e>[/b]</e></B> <QUOTE><s>[quote]</s>The idea of a carryover option in OP and/or MP battles is interesting. The code to do that is largely in place, it would just mean having the option to write out the carryover file at the end of the fight.<br/> -Jim<e>[/quote]</e></QUOTE...