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Day \ Night - Question?

5 years 9 months ago #1 by Davinci

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  • Question - Has the game improved any concerning the day and night cycles, or is 2200 hours still in the same sky conditions?

    Thanks,

    davinci

    The only true logic is that, there is no true logic!

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    5 years 9 months ago #2 by Jim

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  • Replied by Jim on topic Re: Day \ Night - Question?
    Not really. We have it on the to-do list but the campaign game and the GUI conversion ate big chunks out of the available dev time.

    -Jim

    "My God, if we've not got a cool brain and a big one too, to manage this affair, the nation is ruined forever." Unknown private, 14th Vermont, 2 July 1863

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    5 years 9 months ago #3 by Davinci

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  • Replied by Davinci on topic Re: Day \ Night - Question?

    Jim wrote: Not really. We have it on the to-do list but the campaign game and the GUI conversion ate big chunks out of the available dev time.
    -Jim

    Thanks, Jim , Yes the campaign and the GUI are big improvements so no big deal with the day and night cycles, just a small request.

    Question - Will the game be Moddable on the release day, or will the 1st Patch have to come out and then the SDK ?

    Basically, to put that another way, can I start converting the game into a Civil-War-Game on Day One, or will I have to wait for the SDK...and the..... you know..... Manual!

    Thanks,

    davinci

    The only true logic is that, there is no true logic!

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    5 years 9 months ago #4 by Little Powell

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  • Davinci wrote:
    Question - Will the game be Moddable on the release day, or will the 1st Patch have to come out and then the SDK ?

    i


    The game will be moddable from day 1, but there may be a little delay before we get out the first SDK. Good question though, and I'll make sure it doesn't go under the radar.

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    5 years 9 months ago #5 by voltigeur

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  • and so begins the race to mod it either towards more Napoleonic realism or fast forward it to .. what we already had. lolz

    Scourge of War multiplayer group
    steamcommunity.com/groups/sowwaterloo

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    5 years 9 months ago #6 by Gunfreak

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  • now that the basics of european warfare is in. Lots of mods can be made. Two most obvious are 7 years war and war of spanish succession.

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    5 years 9 months ago #7 by con20or

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  • Replied by con20or on topic Re: Day \ Night - Question?
    There is a built-in, mandatory, 24 hour 'no-modding' period where you have to enjoy the game as is - if you don't, your hard drive will self-destruct!
    The following user(s) said Thank You: voltigeur

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    5 years 9 months ago #8 by Shirkon

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  • Replied by Shirkon on topic Re: Day \ Night - Question?
    I want to get to Wellington's Peninsular Campaign. Fortified cities and attacking breeches! Spanish and Portuguese armies. Badajoz, Talavera, Salamanca and so on.

    Chuck

    War is cruelty. There is no use trying to reform it. The crueler it is, the sooner it will be over.

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    5 years 9 months ago #9 by Davinci

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  • Replied by Davinci on topic Re: Day \ Night - Question?

    Little Powell wrote: The game will be moddable from day 1, but there may be a little delay before we get out the first SDK. Good question though, and I'll make sure it doesn't go under the radar.

    Understandable, I'm sure that there are a lot of Team-Members that could use a rest.

    I was tying to time it so that I had a new Computer by the time that the game was released, but if the SDK comes out later, well that probably gives me a few months before getting one.

    con20or wrote: There is a built-in, mandatory, 24 hour 'no-modding' period where you have to enjoy the game as is - if you don't, your hard drive will self-destruct!

    That's Funny!

    davinci

    The only true logic is that, there is no true logic!

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